Redefining Entertainment

Entertainment takes new shape. With the development of technology and its integration into various aspects of our lives, traditional entertainment, such as entertainment and cultural events will be replaced by the "Electronic Entertainment". There are a number of digital video and animation can be seen on cinema or home entertainment system, cable television system (CTS), and the game, players popular, not only for young and old, but also to playThe developers, simply because the development of innovative technologies they use to improve existing game systems.
The video game system for playing video games, although there are systems of the modern game, with which you have access to other forms of entertainment with these gaming systems (such as watching DVDs, playing MP3 music files or surfing the Internet ). It is often called "interactive entertainment computer" to distinguish the gameSystem from a machine that is used for various functions (such as personal computers and arcade games).
The first generation of video game system started when Magnavox (an electronics company, TV, radio, gramophones and turntables or product) on its first video game, developed by Ralph Baer, ​​the Magnavox Odyssey released. Odyssey popularity lasted until the release of Atari Pong game. Magnavox realized that they can not compete with the popularityGames of Pong, so in 1975 they created the Odyssey 100 video game system, Atari produced PONG games played.
The second-generation video game system came a year after the release of Odyssey In 1976 he published the 100th FVES Fairchild (Fairchild Video Entertainment System), which uses a programmable microprocessor so that a game can be a single cartridge to save Microprocessor ROM made statements hold. However, as the "videogame crash" in 1977 he left FairchildVideo Game Industry system. Atari and Magnavox stayed in the gaming industry.
The rebirth of the video game system started when Atari popular arcade Space Invaders published. The industry was suddenly back, with many players buy an Atari video game system just for Space Invaders. In other words, with the popularity of Space Invaders, Atari dominated the video games industry in the 80s.
video game system from the third generation born after the release ofNintendo Famicom in 1983. Supports color, high resolution, game system and tile background. E 'was first introduced in Japan and was later in the United States in the form of Nintendo Entertainment System (NES), introduced in 1985. And just like Atari Space Invaders was the publication of the famous Super Mario Brothers Nintendo's great success, the new game to relive the suffering of the field video system in early 1983.
Sega to compete with Nintendo,but not to establish significant market share. It 'was not until 1988 when the Sega Genesis Sega released in Japan on 29 October of that year and on 1 September 1989 the U.S. and European territories. Two years later Nintendo released the Super Nintendo Entertainment System (SNES) in 1990.
Atari is back with their new video game that is the Jaguar and 3DO. Both systems can display more colors on the screen and used a CD instead of this gameCartridges, which are stronger than the Genesis and SNES. Nintendo, on the other hand, opted for new games such as Donkey Kong Country instead of sharing the production of new gaming platforms. Sega Virtua Racing and VectorMan below. A few years later he published Sony, Sega and Nintendo, the fifth generation of video game systems (PlayStation, Saturn and N64, respectively).
The sixth generation of game systems below, with Sega (Dreamcast, the game was their last videoSystem and the first Internet-enabled gaming system), Sony (PlayStation 2), Nintendo (Game Cube, to make their first system, the use of CD player), and newcomer Microsoft (Xbox).
The latest generation of video game systems is now slowly in the gaming industry. These are:
• Microsoft Xbox, 22, was published in November 2005;
• Sony PlayStation 3, the system must be more than 11 November 2006 (Japan), November 17 of that year, to be published(North America) and March 2007 (Europe), and
• Nintendo Wii, which is scheduled November 19, 2006 (North America), 2 December the same year (Japan), published Dec. 7 (Australia), and December 8 (Europe).
The development of the game is not over yet. And 'the next generation of game system has been developed as of this date, the defying the way we define "fun" is.

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